Recently we had the opportunity to test xiaomi telefony z androidem the first phone with the latest Android version.
Android is often accused of „mułowatość“ and that the efficient operation needs a very strong hardware. If you no longer think about it, is the main culprit turns out to be confusing. Before we came, the king of the smartphone market Windows Mobile, which did not belong to najżwawszych (to put it mildly), and then I did not mind. the company from the very beginning has invested in hardware acceleration interface (which was also quite slim), so showed what it means to liquidity and speed of response to user commands. Since then, smartphones are increasingly popular and growing demands on them more and more, and once again increased functionality, forgetting the optimization and acceleration of the GUI. The first signs of change brought Android 2.3, in which some of the elements, effects and windows began to use the GPU, allowing clear „smooth“ their performance.
Versions 3.0 and 4.0 Android brought a lot of changes in this respect, however, it became apparent that all these nice animations require considerable computing power: the screens are often vulnerable devices were seen declines in liquidity and lost were the cage. Apparently someone finally decided to finally solve this problem: Android 4.1 code has been a lot of changes that are part of the so-called Project Butter (Butter project called). The revised mechanism activated interface vertical sync with triple buffering, which allows – and even forced – to maintain liquidity animation at 60 frames / sec (if allowed by the performance of the hardware), which previously was not so obvious, even on smartphones with very powerful chip and graphics processor. In short, Android 4.1 does not unnecessarily lost frames.